App

Mengenpiraten

More, less or the same?

Mengenpiraten

Features

Six islands as a learning staircase – from dice patterns to the signs >, < and =
Fully voiced – playable before a child can read
Partner mode: two children on one iPad
Ten animals as your crew, each with its own progress
No timers, no lives, no red – mistakes are just detours
Fully offline, ad-free, no in-app purchases

A look inside

Screenshots from the app

Mengenpiraten – Screenshot 1Mengenpiraten – Screenshot 2Mengenpiraten – Screenshot 3Mengenpiraten – Screenshot 4

Ahoy! Käpt’n Coral is looking for a crew

Before children can calculate, they need to be able to compare. “More than”, “less than”, “the same as” – this foundation decides whether numbers will later make sense or simply be memorised. Mengenpiraten wraps exactly that step into a pirate adventure: roll the dice, lay gold coins on the deck, look closely. Who has more? Who has less? Do we have the same?

Six islands, one learning staircase

The six islands build on one another and follow proven primary-school teaching practice:

  • Shell Bay – count the dots on a die and compare
  • Palm Beach – bigger quantities with two dice
  • Rock Island – grasp quantities at a glance instead of counting
  • Fog Island – memorise first, then compare
  • Volcano Island – work with digits instead of counting
  • Treasure Island – the mathematical signs >, < and =

The power of five, the twenty-frame and one-to-one matching are built in throughout. Matching lines appear exactly when a child needs them, and fade away again as soon as they can manage without.

Made for children – even before reading

Every instruction is spoken aloud and can be repeated at any time. The app is fully voiced in six languages – German, English, French, Spanish, Chinese and Russian – not just the menus, but every single spoken sentence.

Mistakes trigger friendly hints, never penalties. There are no timers, no lives and no red. When a child corrects themselves, that is exactly what gets praised.

Two players, one iPad

In partner mode the tablet lies between two children and they play against each other. And the most valuable thing happens all by itself: they start talking about mathematics. “I have two more than you!” is a better learning moment than any worksheet.

The crew

Ten animals are up for selection – Tintje the octopus, Zacko the shark, Wella the dolphin, Paddel the turtle, Knax the crab, Bobbel the pufferfish, Finn the seal, Zisch the squid, Flunk the fish and Mona the whale. Each animal has its own progress, so siblings never get in each other’s way. In single play, Piet the parrot takes on the challenge – and he sometimes miscounts, so the child gets to help him.

For parents

A separate area behind an adult gate shows the learning status as a traffic light that never turns red, along with progress per island and settings for sound, music, subtitles and hints. Playing time is tracked quietly – as information, not as leverage.

Why iPad only?

The vertical game board, the large touch areas and above all the partner mode need the space of a tablet. On a phone, two children side by side simply wouldn’t work.

Safe for children

No ads. No in-app purchases. No external links. The app works entirely offline – all data stays on the device and can be deleted at any time in the parents’ area.

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